
The Republic campaign features a much better story about the rise and fall of a padawan to Mace Windu, Samuel Jackson's character. As the Confederacy, you are one of Count Dooku's generals, rebuilding his army and then foiling the Republic's plans to create a new weapon. They earn more nova crystals from capturing holocrons, and their "sight beyond sight" technology gives their troops long range that rivals the reach of the Wookiees and Gungans.Įach side has a single-player campaign set in the aftermath of the events of the movie.

Their Jedi are particularly powerful, and their Jedi Starfighters give them air power on par with Naboo and the Rebels. With their prefab shelter bonus and a late-game technology that lets them build troopers at double speed, the Republic is capable of quickly amassing lots of clone troopers. The Republic consists of the good guys from Attack of the Clones. Instead, they serve only as relatively cheap mid- to late-game units. There's no opportunity to use them as stealth units. However, unlike the neutral predators in Galactic Battlegrounds, the Confederacy's predators are instantly identified by other civilizations as enemy units and attacked accordingly. The nexu are effective against workers, the reek are effective against buildings (they're basically fast, cheap units), and the acklay are the equivalent of strike mechs, effective against enemy troopers. They are unique in their ability to use their animal nurseries to build predators, each with a specialized function. They are characterized mainly by the Geonosians, insectlike aliens that live in hivelike earthen structures. The Confederacy is a civilization representing the secessionist systems united under Count Dooku, the villain played by Christopher Lee. Neither of them has much character beyond a few units that will look familiar if you've seen Attack of the Clones. The two new sides should be the most notable additions, but there isn't a lot to make them stand out. A Confederacy fortress protected by overlapping shield generators.

Unfortunately, there's not much here that stands out, making this feel more like a series of tweaks than what we've come to expect from a fully featured expansion.

Hence the Clone Campaigns expansion pack, which adds the Confederacy and the Republic factions to the game, as well as a few new features.

To stay comprehensive, a game like Star Wars Galactic Battlegrounds has to keep up. With Episode II: Attack of the Clones, the Star Wars universe is expanding.
